Key Findings
- Digital/Commercial: PlayStation’s most concrete Israeli-nexus is commercial and indirect - Anzu, a Tel Aviv-based in-game advertising platform integrated into the PlayStation environment and backed by the Sony Innovation Fund, plus an Israel-specific PlayStation Store operated by Sony Interactive Entertainment Europe.1, 2, 3
- Parent-level surveillance hardware: Sony Corporation (the parent, not SIE/PlayStation) has been documented by Who Profits and AFSC supplying CCTV cameras used in Israel’s “Mabat 2000” surveillance network at Damascus Gate and reportedly at Gaza checkpoints, and Sony camera products appear in 2019–2022 Israeli Ministry of Defence equipment tenders - all attributed to Sony’s imaging/electronics division, not the PlayStation brand.4, 5, 6
- Content policy: Sony approved the Palestinian-perspective game “Fursan al-Aqsa” for PlayStation release where Xbox and Nintendo rejected it, though the title was never actually published on the PlayStation Store.7
- Not found: No public evidence of any PlayStation/SIE defence contract, IMOD tender award, OHCHR settlement-database listing, or organised BDS boycott target designation - PSC and Who Profits document Sony Corporation generally, and the “No Games for Genocide” campaign targets Xbox/Microsoft, not PlayStation.8, 9, 10
Target Profile
| Field | Detail |
|---|---|
| Company Name | PlayStation (brand of Sony Interactive Entertainment, LLC) |
| Jurisdiction | Sony Interactive Entertainment is a subsidiary of Sony Group Corporation, Japan; Israeli PSN users contract with Sony Interactive Entertainment Europe Ltd (UK) |
| Headquarters | No public evidence identified in the audits beyond parent Sony Group Corporation’s Japanese incorporation; SIE operates as a global division of Sony Group |
| Sector | Consumer electronics, video games and digital entertainment services |
| Ownership | Publicly traded, Sony Group Corporation (NYSE: SONY; TSE: 6758); largest disclosed shareholders include The Master Trust Bank of Japan (Trust Account) ~17.9%, Citibank (ADR depositary) ~9.7%, BlackRock and affiliates ~5.8%, The Vanguard Group ~4.9% |
| Key Executives / Governance | Sony Group President/CEO Hiroki Totoki (since 2025) and Chairman Kenichiro Yoshida named in the audits with no documented Israel/Palestine-related advocacy or affiliations; Naughty Dog co-president Neil Druckmann (first-party PlayStation Studios) documented separately for public statements and personal donations relating to the conflict |
| Israeli-Nexus Summary | Indirect, commercial-scale technology and market relationships (Anzu ad-tech, Israel PSN storefront, Sony Innovation Fund) sit alongside parent-Sony-level surveillance-camera and IMOD-tender findings; no direct military contract, no OHCHR listing, no organised BDS target designation identified |
Key Facts:
- Anzu (Tel Aviv), a Sony Innovation Fund portfolio company, is integrated into PlayStation in-game advertising.1, 2
- PlayStation Network infrastructure runs on AWS and Azure (both US); no Israeli-domiciled cloud or security vendor identified.11
- PlayStation hardware reaches the Israeli market via third-party importer Ivory Computers Ltd, not a Sony-owned Israeli subsidiary.12
- Sony Group’s Israeli chip-design unit (Sony Semiconductor Israel/Altair Semiconductor) was spun off in 2025–2026 - a Sony Group parent-level matter, not SIE/PlayStation.13
Executive Summary
PlayStation, the gaming and digital-entertainment brand of Sony Interactive Entertainment (SIE), presents a comparatively thin and largely indirect documented Israel/Palestine nexus across the four audited domains. No public evidence identified in any of the four domain audits shows a direct contract, tender, or supply relationship between SIE/PlayStation and the Israeli Ministry of Defence, the IDF, Israeli defence primes, or Israeli security/prison authorities. PlayStation is a consumer hardware and digital-services business; it manufactures no ruggedised or tactical product line, and none of the four audits located a defence-sector application for any PlayStation product.
The most material identified nexus is commercial and sits at the customer/vendor level rather than the defence-supply level: Anzu, a Tel Aviv-based in-game advertising company and a Sony Innovation Fund portfolio investment, is integrated into the PlayStation platform for in-game advertising.1, 2 SIE also operates a formal Israel-region PlayStation Store and localised terms of service, contracting Israeli users through Sony Interactive Entertainment Europe Ltd, with hardware reaching Israeli retail through the independent importer Ivory Computers rather than a Sony-owned entity.12, 3, 14 These are ordinary commercial market-presence facts, not evidence of support for Israeli military or settlement activity.
A separate and more serious documented nexus attaches to Sony Corporation at the parent level, not to PlayStation/SIE: Who Profits and AFSC Investigate document Sony-branded CCTV cameras within Israel’s “Mabat 2000” surveillance network at Damascus Gate in occupied East Jerusalem, reported Sony cameras at Gaza checkpoints, and multiple 2019–2022 Israeli Ministry of Defence tenders naming Sony camera equipment.4, 5, 6 These findings are consistently attributed by the source NGOs to “Sony Corporation” as the parent imaging/electronics business, not to the PlayStation brand or SIE, and the audits are explicit that this distinction has not been bridged by any public source. A 2014 Press TV allegation that a Sony-marked camera was found on an Israeli rocket fragment used for targeting in Gaza remains a single-source, uncorroborated claim that Sony publicly denied, and which the Business & Human Rights Resource Centre itself could not verify.15, 16, 17
Multiple exculpatory findings are equally well documented. Neither Sony Group nor SIE/PlayStation appears in the UN OHCHR settlement-enterprise database, and neither appears identifiable in secondary summaries of the Special Rapporteur’s 2025 “economy of genocide” report.10 The organised gaming-industry BDS campaign (“No Games for Genocide”) targets Microsoft/Xbox over cloud and AI contracts with the Israeli military, explicitly not PlayStation.9 A joint PAX/Profundo report on companies arming Israel restricts its scope to six major arms producers and does not name Sony or PlayStation.18 On content policy, Sony approved a Palestinian-perspective game for PlayStation release that Xbox and Nintendo rejected, though the title was ultimately not published on the PlayStation Store for cost reasons unrelated to Sony’s decision.7
Given the absence of any direct military, economic, or political vector and a single, indirect, commercial-scale digital relationship, the four domain audits converge on a BRS of 212 (Tier D, Moderate), driven almost entirely by the Digital domain’s Anzu relationship, with Economic and Political each scoring zero.
Timeline of Relevant Events
| Date | Event |
|---|---|
| 2014 (dates vary) | Israeli Ministry of Defence tenders reportedly name Sony cameras, lenses, screens and drivers (four tenders) 4, 5 |
| 11 Aug 2014 | Press TV publishes initial allegation of a Sony-marked camera found on a Gaza rocket fragment 15 |
| 19 Aug 2014 | Internal Sony Pictures correspondence (WikiLeaks Sony Archives) shows security head assessing the allegation as “not threatening” 19 |
| 8 Sep 2014 | Sony publicly denies designing, manufacturing or selling weapons, via Tokyo Shimbun 17 |
| 14 Sep 2014 | Press TV follow-up report reiterates the camera-fragment allegation 15, 16 |
| 2016 | Sony acquires Israeli chip designer Altair Semiconductor (~$212m), later operated as Sony Semiconductor Israel 13 |
| Jun 2018 | Who Profits field tour documents ≥6 Sony CCTV cameras at Damascus Gate, East Jerusalem, within the “Mabat 2000” network 4, 6 |
| 2019–2022 | Further IMOD tenders reportedly name Sony Alpha-series and FX6 cameras, lenses and microphones 4, 5 |
| Oct 2020 | PlayStation pledges $1m to Black Lives Matter-aligned causes; postpones PS5 reveal event 20 |
| 2022 | Sony Interactive Entertainment suspends PlayStation hardware/software sales in Russia over the Ukraine invasion 21 |
| 19–20 Oct 2023 | Sony Group announces $2m donation to Japanese Red Cross Society and UNICEF for Israel-Gaza humanitarian relief 22 |
| 16 Aug 2022 | BHRRC logs allegation that Sony is complicit in surveillance hardware enabling unlawful surveillance of Palestinians; Sony does not respond 23 |
| Dec 2024 | Middle East Monitor reports Sony approved “Fursan al-Aqsa” for PS4/PS5 release, unlike Xbox/Nintendo 7 |
| Late 2024 | Updated version of the game removed from Steam UK following counter-terrorism police referral (a Valve, not Sony, action) 24 |
| 4 Dec 2024 | CWA files Unfair Labor Practice charge against Sony Santa Monica Studio (labour matter, no Palestine content) 25 |
| 2025–2026 | Sony explores sale/spin-off of Sony Semiconductor Israel (Altair); unit spun off with job cuts, attributed to cost-cutting and competition, not boycott pressure 13 |
Corporate Overview
PlayStation is the games/digital-entertainment brand of Sony Interactive Entertainment (SIE), a subsidiary of the Japanese conglomerate Sony Group Corporation, alongside Sony Pictures, Sony Music, and Sony’s electronics/imaging and semiconductor businesses. The audits are careful to separate SIE/PlayStation-specific acts from parent Sony Group acts, since much of the documented Israel-facing activity - surveillance-camera hardware, the Altair Semiconductor acquisition, Sony Pictures’ investment activity, and Sony Music’s ventures - sits with sister divisions rather than SIE.
SIE has no identified owned subsidiary, studio, or retail operation in Israel. Israeli consumers access PlayStation through an Israel-region PlayStation Store operated by Sony Interactive Entertainment Europe Ltd, with hardware distributed through the independent Israeli importer Ivory Computers Ltd rather than a Sony-owned import entity.12, 3, 14 No PlayStation Studio (first- or second-party) is located in Israel, and no SIE acquisition of an Israeli game studio was identified. The corporate group’s Israel-facing capital activity - the 2016 Altair Semiconductor acquisition, the Sony Innovation Fund’s Israel office and Anzu investment, the Sony-Daiwa Innovation Growth Ventures fund, and Sony Pictures’ Interlude investment - sits at Sony Group parent or sister-division level, not within SIE/PlayStation.13, 26, 27, 28
Domain Summaries
Military: Military
Mechanism of Involvement
No public evidence identified of a direct contract, tender award, or MOU between PlayStation/SIE and the Israeli Ministry of Defence, IDF, Israel Prison Service, or Israel Border Police. At the parent-corporation level, Who Profits and AFSC Investigate document IMOD tenders naming Sony camera products (2019–2022: cameras, lenses, screens, drivers, and Alpha-series/FX6 models), sourced from secondary NGO summaries rather than primary tender documents, leaving the vendor-of-record relationship unconfirmed.4, 5 Who Profits and AFSC also document Sony CCTV cameras within Israel’s “Mabat 2000” surveillance network at Damascus Gate and reportedly at Gaza checkpoints, attributed to Sony Corporation’s imaging division.4, 6
Counter-Arguments and Evidence Limits
A joint PAX/Profundo report on companies arming Israel restricts its scope to six major arms producers and does not name Sony or PlayStation anywhere.18 The single specific weapons-platform allegation - a 2014 Press TV claim that a Sony-marked camera was found on an Israeli rocket fragment used for targeting in Gaza - is a single-source, uncorroborated press claim; Sony publicly denied designing, manufacturing or selling weapons, and the Business & Human Rights Resource Centre itself could not verify the claim’s factual accuracy.15, 16, 17 Searches for Sony sensors in Elbit’s Hermes UAV payloads returned no confirming source. No PlayStation console or controller variant marketed to security forces, no logistical/base-service contracts, and no export-licensing action involving PlayStation/Sony vis-à-vis Israeli defence end-users were identified.
Named Entities and Evidence Map
Sony Corporation (parent, camera/imaging division) - IMOD tenders and Mabat 2000 cameras, per Who Profits/AFSC.4, 5, 6 C. Mer Group (Israeli conglomerate) - implements/operates Mabat 2000 hardware from multiple manufacturers including Sony.4 SIE/PlayStation - no named entity documented with a military-supply relationship.
Digital: Digital
Mechanism of Involvement
The most material identified relationship is Anzu, a Tel Aviv-based in-game advertising platform integrated into PlayStation for in-game ads and a Sony Innovation Fund portfolio company - a dual investor/commercial-integration tie, with the investment sitting at Sony Group level and the platform integration at SIE level.1, 2 No Israeli-domiciled anti-cheat, cybersecurity, CDN, or content-moderation vendor was identified serving PlayStation Network, which runs on AWS and Azure (both US).11
Counter-Arguments and Evidence Limits
No public evidence identified of PlayStation deploying Israeli-origin facial-recognition or biometric surveillance technology, no PSN data centres in Israel, and no participation in Israel’s Project Nimbus sovereign-cloud contract.29 No PlayStation Studio and no SIE acquisition of an Israeli technology company was identified; Israel-facing group technology activity (Altair Semiconductor, the Sony Innovation Fund’s Israel office, Sony Pictures’ Interlude investment) sits at Sony Group parent level, not within SIE.13, 26, 27, 28 No civil-society organisation was identified raising SIE or PlayStation on technology grounds; the organised gaming-sector BDS campaign targets Xbox/Microsoft’s cloud and AI contracts with the Israeli military, not PlayStation.9
Named Entities and Evidence Map
Anzu (Tel Aviv) - in-game ad platform integrated into PlayStation, Sony Innovation Fund portfolio company.1, 2 Sony Semiconductor Israel/Altair (Hod HaSharon) - Sony Group parent-level chip R&D unit, spun off 2025–2026, no PlayStation hardware application identified.13
Economic: Economic
Mechanism of Involvement
PlayStation operates a formal Israel-region PlayStation Store and localised terms of service, with Israeli users contracting Sony Interactive Entertainment Europe Ltd.3, 14 Hardware reaches Israeli retail via the independent importer Ivory Computers Ltd.12 No settlement-origin sourcing, no SIE-owned Israeli assets, and no Israeli-state or sovereign-wealth stake in Sony Group were identified.30
Counter-Arguments and Evidence Limits
Neither Sony Group, SIE, nor PlayStation is listed in the UN OHCHR settlement-enterprise database.10 No SIE acquisition of, or investment in, an Israeli company was identified - Israel-facing capital activity (Altair Semiconductor, the Innovation Fund, Interlude) sits at Sony Group parent level.13, 27, 28 SIE does not disclose Israel-specific revenue, and no profit-repatriation mechanism directing PlayStation earnings into Israeli-domiciled entities was identified. Civil-society boycott attention on economic grounds attaches to Sony Corporation’s surveillance-camera hardware, not to PlayStation, and the organised gaming-sector boycott targets Xbox/Microsoft.4, 9
Named Entities and Evidence Map
Sony Interactive Entertainment Europe Ltd - contracting entity for Israeli PSN users.3, 14 Ivory Computers Ltd (Petach Tikva) - historical hardware importer/distributor.12
Political: Political
Mechanism of Involvement
Sony Group announced a $2m humanitarian donation to the Japanese Red Cross and UNICEF in October 2023, with generic language “strongly opposing terrorism, violence against civilians” without naming Hamas, Israel, or Gaza casualties specifically.22 Sony approved the Palestinian-perspective game “Fursan al-Aqsa” for PlayStation release where Xbox and Nintendo rejected it, though it was never actually published on the PlayStation Store.7 Naughty Dog co-president Neil Druckmann made personal donations to Israeli and Palestinian emergency-response organisations and signed an open letter calling for hostage release and coexistence.31
Counter-Arguments and Evidence Limits
No public evidence identified of a PlayStation/SIE business-disruption response - sales suspension, event postponement, or named-perpetrator statement - regarding Israel-Gaza, in contrast to SIE’s fuller response to the Ukraine invasion (full Russia sales suspension, named statement, $2m donation) and the 2020 Black Lives Matter response ($1m pledge, PS5 event postponement).21, 20 Neither Sony Group, SIE, nor PlayStation appears in the OHCHR settlement database or in secondary summaries of the Special Rapporteur’s 2025 report.10 No evidence identified of Sony/PlayStation donations to FIDF, JNF/KKL, or other military/settlement-linked organisations, nor of State of Israel Bonds purchases. Leaked 2014 correspondence documenting Israel-linked advocacy outreach (Israel Project, ADL, J-Street, AIPAC contact) concerns Sony Pictures executives Amy Pascal and Michael Lynton specifically, not SIE/PlayStation leadership.32
Named Entities and Evidence Map
Sony Group Corporation - $2m Oct 2023 donation announcement.22 Neil Druckmann (Naughty Dog/PlayStation Studios) - personal donations and public letter signature.31 Sony Pictures Classics - separate dispute with band Kneecap over Palestine remarks (Sony Pictures, not SIE).33 Sony Pictures Entertainment PAC - active FEC-registered PAC; no Israel-policy-specific disbursement identified.34
BDS-1000 Score (V4)
| Domain | I | M | P | V-Domain Score |
|---|---|---|---|---|
| Military | 1.50 | 4.50 | 4.50 | 0.62 |
| Digital | 2.50 | 7.00 | 9.00 | 2.50 |
| Economic | 0.00 | 0.00 | 0.00 | 0.00 |
| Political | 0.00 | 0.00 | 0.00 | 0.00 |
- V_MAX: 2.50 Avg_OTHERS: 0.21
- BRS Score: 212 Tier: D (Moderate)
V_MAX is driven entirely by Digital, reflecting the Anzu in-game advertising integration and Sony Innovation Fund tie - a moderate-magnitude (M=7.0), high-directness (P=9.0), low-severity (I=2.5) commercial technology relationship. Military contributes only a residual score (0.62) from unresolved, parent-level camera-tender and surveillance-hardware findings that could not be confirmed as PlayStation-specific. Economic and Political both score zero, reflecting the absence of any confirmed settlement-linked economic activity or political-advocacy nexus specific to SIE/PlayStation. The scoring methodology is scale-free (Impact × magnitude/proximity), evidence-only, and human-vetted against the four domain audits; it does not aggregate parent-corporation (Sony Group) findings into the PlayStation-specific score except where the audits establish the link explicitly.
Methodology Note
- Scores derive exclusively from the four domain audits (Military, Digital, Economic, Political); no claim outside those audits is introduced.
- Impact (I) reflects the type of activity documented; Magnitude (M) reflects its scale; Proximity (P) reflects directness of the entity’s involvement - all scale-free, not tied to company size or revenue.
- Where the audits state “No public evidence identified,” this dossier preserves that finding rather than inferring involvement.
- Temporal rule: divested, spun-off, or historical-only relationships (e.g., the Sony Semiconductor Israel/Altair sale) are treated as mitigating rather than current exposure.
- Entity attribution follows the audits strictly: findings attributed by source NGOs to “Sony Corporation” (parent) are not treated as PlayStation/SIE-specific unless the audits themselves bridge that gap; no transitive guilt is applied across sister divisions (Sony Pictures, Sony Music, Sony Semiconductor).
- Unverified, single-source, or uncorroborated allegations (e.g., the 2014 Press TV camera-fragment claim) are carried with their original caveats and are not treated as established facts.
Footnotes
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https://www.adexchanger.com/gaming/even-sony-needed-guidance-for-its-first-in-game-ad-campaign/ ↩ ↩2 ↩3 ↩4 ↩5
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https://www.calcalistech.com/ctechnews/article/hkzc2ldun ↩ ↩2 ↩3 ↩4 ↩5
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https://store.playstation.com/en-il/pages/latest ↩ ↩2 ↩3 ↩4 ↩5
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https://www.whoprofits.org/companies/company/6108 ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7 ↩8 ↩9 ↩10
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https://investigate.afsc.org/company/sony-group ↩ ↩2 ↩3 ↩4 ↩5 ↩6
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https://www.whoprofits.org/companies/company/6108 ↩ ↩2 ↩3 ↩4 ↩5
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https://www.middleeastmonitor.com/20241203-triggering-the-zionists-fursan-al-aqsas-7-october-mission-update/ ↩ ↩2 ↩3 ↩4
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https://www.ohchr.org/en/press-releases/2025/09/un-human-rights-office-updates-database-businesses-involved-in-israeli ↩ ↩2 ↩3 ↩4
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https://clouddosage.com/how-playstation-network-uses-aws-to-power-online-services-at-global-scale/ ↩ ↩2
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https://wholesgame.com/game-companies/distributors-and-wholesalers/ivory-computers-ltd/ ↩ ↩2 ↩3 ↩4 ↩5
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https://siliconangle.com/2026/04/27/altair-semiconductor-raises-50m-completing-spinoff-sony/ ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7
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https://legaldoc.dl.playstation.net/ps3-eula/psn/e/eu_about_en.html ↩ ↩2 ↩3 ↩4
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https://www.business-humanrights.org/en/latest-news/evidence-shows-sony-helps-israel-in-gaza-war/ ↩ ↩2 ↩3 ↩4
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https://www.business-humanrights.org/en/companies/sony/ ; https://www.business-humanrights.org/en/latest-news/evidence-shows-sony-helps-israel-in-gaza-war/ ↩ ↩2 ↩3
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https://www.business-humanrights.org/en/latest-news/allegations-that-sony-equipment-has-been-used-in-israeli-missiles-bombing-gaza-strip/ ↩ ↩2 ↩3
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https://paxforpeace.nl/wp-content/uploads/sites/2/2024/06/The-Companies-Arming-Israel-and-Their-Financiers-June-2024.pdf ↩ ↩2
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https://thegamepost.com/sony-pledges-1-million-support-black-lives-matter-causes/ ; https://www.inverse.com/gaming/sony-black-lives-matter-twitter-match-donations ; https://massivelyop.com/2020/06/01/sony-postpones-playstation-5-event-pledges-solidarity-with-black-lives-matter/ ↩ ↩2
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https://www.npr.org/2022/03/09/1085611369/sony-playstation-russia ; https://www.cnbc.com/2022/03/09/sony-suspends-all-playstation-sales-in-russia-over-ukraine-war.html ↩ ↩2
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https://www.pushsquare.com/news/2023/10/sony-donates-usd2-million-to-humanitarian-aid-in-gaza-and-israel ↩ ↩2 ↩3
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https://www.business-humanrights.org/en/latest-news/sony-corporation-did-not-respond-re-allegations-that-the-company-is-complicit-in-the-provision-of-surveillance-hardware-leading-to-unlawful-surveillance-racial-discrimination-against-palestinians/ ↩
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https://www.aljazeera.com/economy/2024/11/28/computer-game-recreating-october-7-hamas-attack-pulled-after-police-appeal ; https://www.pcgamer.com/games/fps/valve-removes-pro-palestinian-shooter-from-steam-after-complaint-from-uk-counter-terrorism-police-dev-says-we-see-clearly-the-double-standards/ ↩
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https://cwa-union.org/news/releases/communications-workers-america-file-unfair-labor-practice-charge-against-sony ↩
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https://www.timesofisrael.com/sony-daiwa-set-up-vc-fund-to-invest-in-startups-in-us-japan-israel-europe/ ↩ ↩2
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https://www.prnewswire.com/news-releases/interlude-announces-strategic-investment-by-sony-pictures-entertainment-300285579.html ↩ ↩2 ↩3
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https://en.globes.co.il/en/article-sony-pictures-invests-in-israeli-startup-interlude-1001132877 ↩ ↩2 ↩3
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https://www.nasdaq.com/market-activity/stocks/sony/institutional-holdings ↩
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https://mondoweiss.net/2015/04/hollywood-efforts-support/ ; https://www.mintpressnews.com/wikileaks-sony-hack-reveals-hollywoods-hand-in-repairing-israels-broken-image/205176/ ↩
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https://www.vice.com/en/article/sony-alledgedly-told-kneecap-to-stop-speaking-about-palestine/ ↩
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https://www.opensecrets.org/orgs/sony-corp/summary?id=D000022261 ; https://www.opensecrets.org/orgs/sony-corp/lobbying?id=D000022261 ↩





