Direct Defence Contracting & Procurement
Epic Games identifies its principal legal entity as Epic Games, Inc., a U.S. company headquartered in Cary, North Carolina 1. No public evidence identified of an Epic Games, Epic International, or Unreal Engine contract, tender award, framework agreement, or memorandum with the Israeli Ministry of Defense, Israel Defense Forces, Israel Prison Service, Border Police, or another Israeli security body in the scoped review 2. The reviewed Israeli Ministry of Defense vendor portal is a vendor-registration and procurement-access resource and did not establish an Epic-specific supplier record or award 2.
Dual-Use Products & Tactical Variants
A Ninth Circuit record describes Epic International as a Swiss Epic subsidiary that licenses Unreal Engine, while related court material characterises Unreal Engine as a general 3D-content-creation, real-time physics, and simulation suite used across industries 3, 4. No public evidence identified of an Epic military-specific product variant, Israeli defence end-user certificate, or export-licence application or decision for sales to Israeli defence or security end users 2, 4.
Epic’s Fab marketplace includes a third-party asset titled “Israel Defense Forces Soldier Configurator,” described as compatible with Unreal Engine 5 and MetaHuman 5. The listing does not establish that Epic authored the asset, that an Israeli state body purchased or used it, or that it was developed under an Epic or IDF contract 5.
Heavy Machinery, Construction & Infrastructure
No public evidence identified that Epic manufactures heavy machinery or supplied equipment or services for settlements, the separation barrier, checkpoints, detention facilities, military bases, demolitions, or related infrastructure 6, 7. The supplied document-scoped review found no Epic mention in the cited 2025 UN Special Rapporteur report or the 2023 OHCHR business-enterprise database 6, 7.
Supply Chain Integration with Defence Primes
GameReady describes itself as an Official Unreal Engine Training Partner and displays both Epic Games and Israel Aerospace Industries among organisations it says trust it 8. This is GameReady’s self-published marketing representation and does not specify a project, component, licence, training engagement, procurement relationship, or direct Epic–IAI supply relationship 8.
No public evidence identified of Epic supplying components, sub-systems, manufacturing services, joint development, co-production, technology transfer, or licensed manufacturing to IAI, Elbit, Rafael, IMI/Elbit Land, or another Israeli defence prime 2, 4, 8.
Logistical Sustainment & Base Services
No public evidence identified of Epic providing base services, freight, port handling, facilities management, telecommunications, catering, fuel, or logistics services to Israeli military or security installations, including in occupied territory 2, 6, 7.
Munitions, Weapons Systems & Strategic Platforms
No public evidence identified that Epic is a prime or licensed manufacturer of lethal systems, munitions, strategic-defence platforms, or critical weapon sub-systems supplied to Israeli forces 4. The reviewed materials do not establish an Epic weapons-system programme or an Israeli procurement relationship for Unreal Engine 2, 4.
Export Licensing, Regulatory & Legal History
No public evidence identified of export-control decisions, sanctions or arms-embargo investigations, enforcement actions, or litigation concerning an Epic defence-supply relationship with Israel 2. Epic identifies Tim Sweeney as founder and CEO, and an Epic funding announcement states that he remained its controlling shareholder 1, 9.
Tencent announced in 2012 that it would acquire a minority stake in Epic Games, Inc. and stated that Epic would continue operating independently 10. Disney announced its intended US$1.5 billion equity investment in Epic in 2024, subject to customary closing conditions and regulatory approvals 11. These announcements do not establish current ownership percentages, board rights, or an Israeli defence-sector relationship 9, 10, 11.
Civil Society Scrutiny & Documented Investigations
The supplied document-scoped review found no Epic Games mention in the cited 2025 UN Special Rapporteur report or the 2023 OHCHR settlement-business database 6, 7. The OHCHR subsequently announced an update to its database of businesses involved in specified settlement-related activities, but the supplied review’s no-hit result remains limited to the documents and editions reviewed 12.
No public evidence identified in the scoped review of an Epic-specific boycott, institutional divestment action, corporate response, end-use-monitoring commitment, or policy change tied to an Israeli military supply relationship.
Footnotes
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https://www.online.mod.gov.il/ENG/pages/General/Info/start.aspx ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7
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https://www.govinfo.gov/content/pkg/USCOURTS-ca9-21-16506/pdf/USCOURTS-ca9-21-16506-0.pdf ↩
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https://cdn2.unrealengine.com/epic-supreme-court-petition-81460422eb6f.pdf ↩ ↩2 ↩3 ↩4 ↩5
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https://www.fab.com/listings/20d43035-2f06-4484-8ffe-0469dadf2cb7?lang=fr ↩ ↩2
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https://www.epicgames.com/site/news/announcing-a-1-billion-funding-round-to-support-epics-long-term-vision-for-the-metaverse ↩ ↩2
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https://static.www.tencent.com/storage/uploads/2019/11/09/b0963ae0fe5736d1d2b1e7fd2bebb57f.pdf ↩ ↩2
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https://thewaltdisneycompany.com/news/disney-and-epic-games-fortnite/ ↩ ↩2
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https://www.ohchr.org/en/press-releases/2025/09/un-human-rights-office-updates-database-businesses-involved-israeli ↩